LEAD CHARACTER ARTIST
This position requires a high level of technical proficiency, artistic skill, and leadership ability to drive the character art team towards achieving project objectives.
BULKHEAD is hiring a Lead Character Artist to oversee the development of high-quality character assets for our projects. This role requires a strong artistic and technical background, along with leadership skills to manage a team of character artists. You will work closely with the Art Director, Lead Artists, and Production teams to ensure assets meet both technical and artistic standards.
What you'll be doing
• Visual Direction & Research – Conduct research, develop visual references, and define the character art pipeline.
• Asset Creation – Develop realistic, game-ready character assets, ensuring technical efficiency and artistic consistency.
• Leadership & Team Management – Provide direction, feedback, and mentorship to the Character Art team, ensuring timely and high-quality asset delivery.
• Collaboration – Work closely with Technical Artists, Animators, and Designers to maintain workflow efficiency.
• Pipeline & Optimization – Implement best practices for character modeling, texturing, and integration into Unreal Engine 5
• Quality Control – Review assets to maintain consistency and resolve technical or artistic challenges.
• External Partner Coordination – Oversee outsourcing where necessary, ensuring asset quality aligns with project goals.
What we're looking for
• 8+ years of experience in AAA game character art.
• Shipped at least one AAA title in a Lead or Senior role.
• Expertise in ZBrush, Maya, Substance Painter, and Unreal Engine 5.
• Strong understanding of real-time asset creation, rigging, and animation constraints.
• Experience with character pipelines and optimisation techniques.
• Ability to collaborate across disciplines and manage production schedules.
• Familiarity with scripting for pipeline automation is a plus.
The Game
You'll be working on Wardogs, an all-out-warfare multiplayer first person shooter. That means infantry combat, tank warfare, jet dog fighting, and artillery barrages. We play test the game twice a week, so you'll have lots of time to get stuck in and really be a part of the game you're creating.
- Department
- Art
- Role
- Lead/Director/Manager
- Locations
- Derby
- Yearly salary
- £45,000 - £65,000
About BULKHEAD
If you have any questions, please contact our HR team by emailing HR@bulkhead.com
LEAD CHARACTER ARTIST
This position requires a high level of technical proficiency, artistic skill, and leadership ability to drive the character art team towards achieving project objectives.
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